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MechAssault Maps   /images/Trek/print.gif
 
MechAssault Maps
(TD) = Playable in Team Destruction
Display:  files per page
Now showing page [1] of [1] (files [1] through [13] of [13]).
Icon Title File Info Posted By
Colleseum (TD)
Lots of trenches and hills. Rather small, and a perfect circle. All spawns are nearby. Small/cloaked mechs do well. Red/Blue and Red/Green are nearby. Yellow/Blue and Yellow/Green are nearby.
Colleseum.jpg
112.26 KB
53 downloads
shadow
on Jun 4, 2004 at 6:22pm
Updated on Sep 11, 2006 at 4:20am
Demolition Town (TD)
Smallest map. Very dark. All spawns snipable. Hill in the center, lots of buildings and bridges. Rather dangerous. Best with large and/or sniping mechs. Blue/Red on one side; Green/Yellow on the other.
Demolition Town.jpg
27.56 KB
44 downloads
shadow
on Jun 4, 2004 at 6:22pm
Updated on Jun 10, 2004 at 3:09am
Desert Storm
Desert Storm.jpg
41.58 KB
43 downloads
shadow
on Jun 4, 2004 at 6:23pm
Frosty (TD)
Big map. Lots of trenches. A few hills. Red/Blue are on opposite sides.
Frosty.jpg
85.43 KB
33 downloads
shadow
on Jun 4, 2004 at 6:23pm
Updated on Jun 10, 2004 at 3:12am
Hell's Kitchen (TD)
Lots of lava and exploding fuel tanks. Large map. All spawns are a safe distance though Red/Green are further. Sniping and cloaked mechs do good.
Hell's Kitchen.jpg
109.99 KB
33 downloads
shadow
on Jun 4, 2004 at 6:24pm
Updated on Jun 10, 2004 at 3:13am
Icepack (TD)
Medium sized map with lots of ice, water, and hills. Good with cloaked/flying mechs.
Icepack.jpg
119.07 KB
27 downloads
shadow
on Jun 4, 2004 at 6:27pm
Updated on Jun 10, 2004 at 3:14am
Jotenheim
Jotenheim.jpg
48.11 KB
34 downloads
shadow
on Jun 4, 2004 at 6:27pm
Junkyard (TD)
Medium sized map with lots of trenches and high points. Very dark. Red/Blue spawn across from each other. Most powerups are on the center hill.
Junkyard.jpg
109.84 KB
25 downloads
shadow
on Jun 4, 2004 at 6:28pm
Updated on Jun 10, 2004 at 3:16am
Midtown Mayhem
Midtown Mayhem.jpg
34.65 KB
31 downloads
shadow
on Jun 4, 2004 at 6:28pm
Number 51 (TD)
Large, dark map with lava and a hill with a strategic advantage (Yellow I believe). I think Blue is worst down in the corner. Sniping and large mechs are best.
Number 51.jpg
82.85 KB
30 downloads
shadow
on Jun 4, 2004 at 6:29pm
Updated on Jun 10, 2004 at 3:17am
River City (TD)
Best map. A hill at Green spawn with water running past Yellow and up to Blue. Blue/Yellow are nearby as are Green/Red. Blue is the best. Lots of buildings too. Probably best with big mechs.
RiverCity.jpg
170.5 KB
44 downloads
shadow
on Jun 4, 2004 at 6:29pm
Updated on Jun 10, 2004 at 3:26am
Rock Solid (TD)
Lots of rocks to fall from above and damage you. Small jumpy mechs are probably best.
Rock Solid.jpg
29.2 KB
31 downloads
shadow
on Jun 4, 2004 at 6:30pm
Updated on Jun 10, 2004 at 3:26am
Stone Cold (TD)
Medium sized relatively open map with a ridge along the perimeter. Lots of ice mountains to destroy. Most upgrades in the center. Good with most medium/large mechs.
Stone Cold.jpg
113.48 KB
32 downloads
shadow
on Jun 4, 2004 at 6:30pm
Updated on Jun 10, 2004 at 3:27am
 
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