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v(261)s(261)k(03b253b1f7c547bc849ce4f1a4b3dc49)t(273))/handlers/BoxCore/DataFileSpitter?TokenID=56558&TokenKey=bbea60d065a24f679a9e30aabbcffd6b) |
Colleseum (TD) Lots of trenches and hills. Rather small, and a perfect circle. All spawns are nearby. Small/cloaked mechs do well. Red/Blue and Red/Green are nearby. Yellow/Blue and Yellow/Green are nearby. |
Colleseum.jpg 112.26 KB 53 downloads |
shadow on Jun 4, 2004 at 6:22pm Updated on Sep 11, 2006 at 4:20am |
v(261)s(261)k(03b253b1f7c547bc849ce4f1a4b3dc49)t(273))/handlers/BoxCore/DataFileSpitter?TokenID=56559&TokenKey=74434f3412e24c2d9674a859b24611e3) |
Demolition Town (TD) Smallest map. Very dark. All spawns snipable. Hill in the center, lots of buildings and bridges. Rather dangerous. Best with large and/or sniping mechs. Blue/Red on one side; Green/Yellow on the other. |
Demolition Town.jpg 27.56 KB 44 downloads |
shadow on Jun 4, 2004 at 6:22pm Updated on Jun 10, 2004 at 3:09am |
v(261)s(261)k(03b253b1f7c547bc849ce4f1a4b3dc49)t(273))/handlers/BoxCore/DataFileSpitter?TokenID=56560&TokenKey=265d283471e04dc38ba83b915e6b88b2) |
Desert Storm
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Desert Storm.jpg 41.58 KB 43 downloads |
shadow on Jun 4, 2004 at 6:23pm |
v(261)s(261)k(03b253b1f7c547bc849ce4f1a4b3dc49)t(273))/handlers/BoxCore/DataFileSpitter?TokenID=56561&TokenKey=53a2f45d8da54625a95c3aeb23a18d1c) |
Frosty (TD) Big map. Lots of trenches. A few hills. Red/Blue are on opposite sides. |
Frosty.jpg 85.43 KB 33 downloads |
shadow on Jun 4, 2004 at 6:23pm Updated on Jun 10, 2004 at 3:12am |
v(261)s(261)k(03b253b1f7c547bc849ce4f1a4b3dc49)t(273))/handlers/BoxCore/DataFileSpitter?TokenID=56562&TokenKey=074c41d87bec4d1f8a134c2432268876) |
Hell's Kitchen (TD) Lots of lava and exploding fuel tanks. Large map. All spawns are a safe distance though Red/Green are further. Sniping and cloaked mechs do good. |
Hell's Kitchen.jpg 109.99 KB 33 downloads |
shadow on Jun 4, 2004 at 6:24pm Updated on Jun 10, 2004 at 3:13am |
v(261)s(261)k(03b253b1f7c547bc849ce4f1a4b3dc49)t(273))/handlers/BoxCore/DataFileSpitter?TokenID=56563&TokenKey=dc006f000b81431c93b556204571b1b8) |
Icepack (TD) Medium sized map with lots of ice, water, and hills. Good with cloaked/flying mechs. |
Icepack.jpg 119.07 KB 27 downloads |
shadow on Jun 4, 2004 at 6:27pm Updated on Jun 10, 2004 at 3:14am |
v(261)s(261)k(03b253b1f7c547bc849ce4f1a4b3dc49)t(273))/handlers/BoxCore/DataFileSpitter?TokenID=56564&TokenKey=d6bbf81460384a558c8b5271f6b384cb) |
Jotenheim
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Jotenheim.jpg 48.11 KB 34 downloads |
shadow on Jun 4, 2004 at 6:27pm |
v(261)s(261)k(03b253b1f7c547bc849ce4f1a4b3dc49)t(273))/handlers/BoxCore/DataFileSpitter?TokenID=56565&TokenKey=aaf16e889a8b4a299747a7e2e7e83d6d) |
Junkyard (TD) Medium sized map with lots of trenches and high points. Very dark. Red/Blue spawn across from each other. Most powerups are on the center hill. |
Junkyard.jpg 109.84 KB 25 downloads |
shadow on Jun 4, 2004 at 6:28pm Updated on Jun 10, 2004 at 3:16am |
v(261)s(261)k(03b253b1f7c547bc849ce4f1a4b3dc49)t(273))/handlers/BoxCore/DataFileSpitter?TokenID=56566&TokenKey=e2a775fe4c5641c79a4c9d13736324a1) |
Midtown Mayhem
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Midtown Mayhem.jpg 34.65 KB 31 downloads |
shadow on Jun 4, 2004 at 6:28pm |
v(261)s(261)k(03b253b1f7c547bc849ce4f1a4b3dc49)t(273))/handlers/BoxCore/DataFileSpitter?TokenID=56567&TokenKey=eb98bb54dfdb4508a1abb61a66d08453) |
Number 51 (TD) Large, dark map with lava and a hill with a strategic advantage (Yellow I believe). I think Blue is worst down in the corner. Sniping and large mechs are best. |
Number 51.jpg 82.85 KB 30 downloads |
shadow on Jun 4, 2004 at 6:29pm Updated on Jun 10, 2004 at 3:17am |
v(261)s(261)k(03b253b1f7c547bc849ce4f1a4b3dc49)t(273))/handlers/BoxCore/DataFileSpitter?TokenID=56568&TokenKey=9231cc9563b44ab99cd86defae3167ec) |
River City (TD) Best map. A hill at Green spawn with water running past Yellow and up to Blue. Blue/Yellow are nearby as are Green/Red. Blue is the best. Lots of buildings too. Probably best with big mechs. |
RiverCity.jpg 170.5 KB 44 downloads |
shadow on Jun 4, 2004 at 6:29pm Updated on Jun 10, 2004 at 3:26am |
v(261)s(261)k(03b253b1f7c547bc849ce4f1a4b3dc49)t(273))/handlers/BoxCore/DataFileSpitter?TokenID=56569&TokenKey=e08b9ca33d6548319262182b219ac90a) |
Rock Solid (TD) Lots of rocks to fall from above and damage you. Small jumpy mechs are probably best. |
Rock Solid.jpg 29.2 KB 31 downloads |
shadow on Jun 4, 2004 at 6:30pm Updated on Jun 10, 2004 at 3:26am |
v(261)s(261)k(03b253b1f7c547bc849ce4f1a4b3dc49)t(273))/handlers/BoxCore/DataFileSpitter?TokenID=56570&TokenKey=c75da4a7798b422eb8b516803473a26d) |
Stone Cold (TD) Medium sized relatively open map with a ridge along the perimeter. Lots of ice mountains to destroy. Most upgrades in the center. Good with most medium/large mechs. |
Stone Cold.jpg 113.48 KB 32 downloads |
shadow on Jun 4, 2004 at 6:30pm Updated on Jun 10, 2004 at 3:27am |